|Sprite, missile, and bullet objects||p. 3|
|Moving a sprite object in a playfield space||p. 11|
|Moving a three-colored sprite||p. 47|
|A within-sprite animation technique||p. 79|
|Simultaneous sprite, missile, and bullet movement||p. 131|
|Controlling a sprite within a track||p. 147|
|Launching a missile from a moving sprite||p. 215|
|A simple moving-tank-shoots-chasing-ghosts game||p. 227|
|Assembly source code for the sprite library||p. 269|
|C++ source code for the bit-plane animation class library||p. 275|
|The sprite editor||p. 305|
|C language sprite editor support functions||p. 337|
|Assembly language sprite editor support functions||p. 357|
|About the author||p. 383|
|About the disk||p. 386|
|Table of Contents provided by Blackwell. All Rights Reserved.|
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